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| Packages that use org.jadv.basic | |
| de.jadv.lib.events.toclient | Events, that will be sent from the Server to the Client (maybe also into the other direction)
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| de.jadv.server.lib | The Server Data-Structures ... |
| de.jadv.server.manager | The different "Manager" of the Server e.g. |
| org.jadv.basic | JadvLib: Some basic objects
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| org.jadv.events | JadvLib: Some basic events
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Classes in org.jadv.basic used by de.jadv.lib.events.toclient| Player
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All Player are an instance of this class |
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Classes in org.jadv.basic used by de.jadv.server.lib| JAdvObject
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This is a basic GameObject, that is used inside the game. Living
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A living implements the things, that are equal among all Livings. |
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Classes in org.jadv.basic used by de.jadv.server.manager| JAdvObject
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This is a basic GameObject, that is used inside the game. SavedObject
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This class implements the main Object, that is stored inside the ObjectManager |
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Classes in org.jadv.basic used by org.jadv.basic| JAdvObject
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This is a basic GameObject, that is used inside the game. Level_StoredObject
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This class holds all information about an object, that is needed to calculate everything with the sights! Living
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A living implements the things, that are equal among all Livings. Location
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A Location is a small room inside a Level SavedObject
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This class implements the main Object, that is stored inside the ObjectManager WeaponStats
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The stats of a Weapon |
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Classes in org.jadv.basic used by org.jadv.events| JAdvObject
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This is a basic GameObject, that is used inside the game. SavedObject
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This class implements the main Object, that is stored inside the ObjectManager |
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