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Packages that use JAdvObject | |
de.jadv.server.lib | The Server Data-Structures ... |
de.jadv.server.manager | The different "Manager" of the Server e.g. |
org.jadv.basic | JadvLib: Some basic objects
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org.jadv.events | JadvLib: Some basic events
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Uses of JAdvObject in de.jadv.server.lib |
Methods in de.jadv.server.lib with parameters of type JAdvObject | |
static boolean |
ObjectMover.livingMove(Living liv,
JAdvObject target)
move a Living into a location. |
static boolean |
ObjectMover.move(JAdvObject obj,
JAdvObject target)
Moves an object into another Object |
static boolean |
ObjectMover.move(JAdvObject obj,
JAdvObject target)
Moves an object into another Object |
Uses of JAdvObject in de.jadv.server.manager |
Methods in de.jadv.server.manager with parameters of type JAdvObject | |
void |
EventManager.addHeartBeatTask(JAdvObject obj,
long time)
Add the HeartBeat for an Object. |
void |
EventManager.addTimer(JAdvObject obj,
long time)
Add the timer for an Object |
Uses of JAdvObject in org.jadv.basic |
Subclasses of JAdvObject in org.jadv.basic | |
class |
Level
This is a basic Level in the game. |
class |
Living
A living implements the things, that are equal among all Livings. |
class |
Location
A Location is a small room inside a Level |
class |
NPC
A basic NPC |
class |
Player
All Player are an instance of this class |
class |
Portal
A Portal is a special Location. |
Methods in org.jadv.basic with parameters of type JAdvObject | |
void |
JAdvObject.addChild(JAdvObject obj)
Add a child-Object inside this object |
boolean |
JAdvObject.canMoveIn(JAdvObject obj)
Checks, if the object can move inside this Object |
boolean |
JAdvObject.canMoveOut(JAdvObject obj)
Checks, if the object can move out of this Object |
void |
JAdvObject.removeChild(JAdvObject obj)
Remove an Object out of the list of children |
void |
Level.addChild(JAdvObject obj)
Add a child-Object inside this object |
void |
Level.objectChanged(JAdvObject obj)
An object changed it's description. |
void |
Level.objectMoveIn(JAdvObject obj)
An object moved inside this Level. |
void |
Level.objectMoveInside(JAdvObject obj)
An object inside this Level moved from one Location to another. |
void |
Level.objectMoveOut(JAdvObject obj)
An object moved out of this Level. |
void |
Location.addChild(JAdvObject obj)
Add a child-Object inside this object Also includes this inside the level! |
boolean |
Location.canMoveIn(JAdvObject obj)
Checks, if the object can move inside this Object |
void |
Portal.addChild(JAdvObject obj)
In this function another move-Request is sent to the event-queue |
Uses of JAdvObject in org.jadv.events |
Fields in org.jadv.events declared as JAdvObject | |
private JAdvObject |
HeartBeatEvent._obj
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private JAdvObject |
ResetEvent._obj
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private JAdvObject |
TimerEvent._obj
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Constructors in org.jadv.events with parameters of type JAdvObject | |
HeartBeatEvent(JAdvObject obj)
The constructor just gets the Objects, in which it should call the HeartBeat. |
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ResetEvent(JAdvObject obj)
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TimerEvent(JAdvObject obj)
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