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S
SATTRIB_CHILDREN
- Static variable in class de.jadv.lib.
Configuration
SATTRIB_OBJECTS
- Static variable in class de.jadv.lib.
Configuration
SAVE_ALL_AFTER_EVENT
- Static variable in class de.jadv.lib.
Configuration
save()
- Method in class org.jadv.basic.
JAdvObject
store everything inside the attributes!
save()
- Method in class org.jadv.basic.
Level
Saving the object.
save()
- Method in class org.jadv.basic.
Living
save the object
save()
- Method in class org.jadv.basic.
Location
save()
- Method in class org.jadv.basic.
NPC
Save this object
save()
- Method in class org.jadv.basic.
Player
saves the local variables to their attributes
save()
- Method in class org.jadv.basic.
Portal
saves the local variables to their attributes
save()
- Method in class org.jadv.basic.
SavedObject
Save this Object!
save(SavedObject)
- Method in class de.jadv.server.manager.
ObjectManager
save(obj) Save the given SavedObject inside the database.
saveChanged()
- Method in class de.jadv.server.manager.
ObjectManager
saveChanged() Save all changed Objects
SavedObject
- class org.jadv.basic.
SavedObject
.
This class implements the main Object, that is stored inside the ObjectManager
SavedObject()
- Constructor for class org.jadv.basic.
SavedObject
Constructor of SavedObject
saveLevel(String, DataLevelBackground)
- Method in class de.jadv.client.
GameData
saveLevels()
- Method in class de.jadv.client.
GameData
Saves all the level-data in individual serialized DataLevelBackground files.
saveObject()
- Method in class org.jadv.basic.
SavedObject
saveObject(SavedObject)
- Method in interface de.jadv.server.manager.
DatabaseManager
Save an SavedObject inside the database.
saveObject(SavedObject)
- Method in class de.jadv.server.manager.
FileDatabaseManager
Save an SavedObject inside the database.
saveObject(SavedObject)
- Method in class de.jadv.server.manager.
HSQLDBDatabaseManager
saveObject(obj) Save an SavedObject inside the database.
saveStaticObject(DataObject)
- Method in class de.jadv.client.
GameData
Caches the specified data object to the local disk.
saveStaticObjects()
- Method in class de.jadv.client.
GameData
Caches all static data objects for the current level to local disk.
say(String, String)
- Method in class org.jadv.basic.
Level
Somebody in the level wants to say something
seeder
- Static variable in class org.jadv.basic.
SavedObject
sendData(SocketChannel)
- Method in class de.jadv.client.
JAdvClient
sendData(SocketChannel)
- Method in class de.jadv.lib.network.
SyncByteBuffersForChannels
sender
- Variable in class de.jadv.lib.events.toclient.
MessageEvent
sendEvent(JAdvEvent)
- Method in class de.jadv.client.
JAdvClient
sendEvent(JAdvEvent)
- Method in class de.jadv.lib.network.
SyncByteBuffersForChannels
sendEvent(String, JAdvEvent)
- Method in class de.jadv.server.lib.
PlayerContainer
Send an event to a player
sendEventBack(JAdvEvent)
- Method in class org.jadv.events.
ClientEvent
Sends an Event back to the client which sends us this event
SendMessageEvent
- class de.jadv.lib.events.fromclient.
SendMessageEvent
.
Send a message to a target
SendMessageEvent(ByteBuffer)
- Constructor for class de.jadv.lib.events.fromclient.
SendMessageEvent
sendMessageEvent(Level_StoredObject, String, String, byte)
- Method in class org.jadv.basic.
Level
Sends an MessageEvent to the target
SendMessageEvent(String, String)
- Constructor for class de.jadv.lib.events.fromclient.
SendMessageEvent
Constructor for SendMessageEvent.
sendObjectNoLongerSeenEvent(Level_StoredObject, Level_StoredObject)
- Method in class org.jadv.basic.
Level
Send an ObjectNoLongerSeenEvent to obj1, that obj2 is no longer seen
sendPlayerEvent(String, JAdvEvent)
- Static method in class org.jadv.basic.
JAdvObject
Sends an Event to a player
sendSeeObjectEvent(Level_StoredObject, Level_StoredObject)
- Method in class org.jadv.basic.
Level
Send an SeenObjectEvent to obj1, that obj2 is seen
sentBytes
- Variable in class de.jadv.lib.network.
SyncByteBuffersForChannels
SERVER_EVENT_TOPIC
- Static variable in class de.jadv.lib.
Configuration
SERVER_PORT
- Static variable in class de.jadv.lib.
Configuration
setActionListener(ActionListener)
- Method in class de.jadv.lib.tools.
MessageBox
This set the listener to be notified of button clicks and WindowClosing events.
setAT(int)
- Method in class org.jadv.basic.
WeaponStats
setAttribute(String, String)
- Method in class org.jadv.basic.
SavedObject
setAttribute(name, value) Set the Attribute name := value This function returns the old value!
setBuild(int)
- Method in class de.jadv.lib.data.
DataLevelBackground
setCloseWindowCommand(String)
- Method in class de.jadv.lib.tools.
MessageBox
Sets the ActionCommand used in the ActionEvent when the user attempts to close the window.
setCounter()
- Method in class de.jadv.server.manager.
EventThread
setCounter() This function increases the counter of the EventManager
setDescription(int)
- Method in class org.jadv.basic.
JAdvObject
Sets the description of the object
setDone(boolean)
- Method in class de.jadv.client.
SocketThread
setFrame(Frame)
- Method in class de.jadv.lib.tools.
MessageBox
If a Frame is provided then it is used to instantiate the modal Dialog.
setGameWindow(GameWindow)
- Method in class de.jadv.client.
JAdvClient
setId(String)
- Method in class org.jadv.basic.
SavedObject
setId(id) Set the ID of the Object
setID(String)
- Method in class de.jadv.server.lib.
PlayerData
setIntAttribute(String, int)
- Method in class org.jadv.basic.
SavedObject
Set an int-value inside an Attribute.
setIOThread(SocketThread)
- Method in class de.jadv.client.
JAdvClient
setMasterParentID_DEEP(String)
- Method in class org.jadv.basic.
JAdvObject
Set the MasterParentID of this and all included Objects!
setMasterParentID(String)
- Method in class org.jadv.basic.
JAdvObject
Set the MasterParentID.
setName(String)
- Method in class org.jadv.basic.
SavedObject
setName(name) Set the internal name of the Object
setNextLocationName(String)
- Method in class org.jadv.basic.
Location
setNextLocationId(id) Set the next location, that could be used.
setOldParentID(String)
- Method in class org.jadv.basic.
JAdvObject
Set the OldParentID.
setPA(int)
- Method in class org.jadv.basic.
WeaponStats
setParentID(String)
- Method in class org.jadv.basic.
JAdvObject
Set the if of the parent
setSize(int)
- Method in class org.jadv.basic.
JAdvObject
Set the size of the object
setTimer(long)
- Method in class org.jadv.basic.
JAdvObject
Set the timer.
setTitle(String)
- Method in class de.jadv.lib.tools.
MessageBox
setUpMenus()
- Method in class de.jadv.client.
GameWindow
ShortPlayerStatsEvent
- class de.jadv.lib.events.toclient.
ShortPlayerStatsEvent
.
Transfers only HP and SP to the client
ShortPlayerStatsEvent(ByteBuffer)
- Constructor for class de.jadv.lib.events.toclient.
ShortPlayerStatsEvent
ShortPlayerStatsEvent(int, int)
- Constructor for class de.jadv.lib.events.toclient.
ShortPlayerStatsEvent
Creates a new instance of ShortPlayerStats
shouldstop
- Variable in class de.jadv.server.manager.
EventThread
shouldStop
- Variable in class de.jadv.server.manager.
EventManager
shout(String, String)
- Method in class org.jadv.basic.
Level
Somebody in the level wants to shout!
showObject(String[])
- Method in class de.jadv.tools.
ObjectTool
Show all attributes of an given object
shutdown()
- Method in interface de.jadv.server.manager.
DatabaseManager
Closes the database
shutdown()
- Method in class de.jadv.server.manager.
FileDatabaseManager
Closes the database and the ObjectManager will no longer do anything else!
shutdown()
- Method in class de.jadv.server.manager.
HSQLDBDatabaseManager
shutdown() Closes the database and the ObjectManager will no longer do anything else!
shutdown()
- Method in class de.jadv.server.manager.
ObjectManager
shutdown() Used to shut down the ObjectManager This also closes the Database!
shutdown()
- Method in class de.jadv.server.
JAdvServer
shutdown() Shuts down the server
ShutdownHook
- class de.jadv.server.
ShutdownHook
.
ShutdownHook - When the server is stopped, this hook should save all unsaved data!
ShutdownHook(JAdvServer)
- Constructor for class de.jadv.server.
ShutdownHook
sight
- Variable in class org.jadv.basic.
Level_StoredObject
size
- Variable in class org.jadv.basic.
Level_StoredObject
SocketThread
- class de.jadv.client.
SocketThread
.
A thread that the client creates which then makes a connection to a server via a proxy.
SocketThread(JAdvClient)
- Constructor for class de.jadv.client.
SocketThread
Creates a SocketThread associated with the specified client.
start()
- Method in class de.jadv.client.
DrawThread
Called when the applet becomes visible on the screen.
start()
- Static method in class de.jadv.tools.
ObjectWriter
start() Reads the desc.xml file and builds up the database
start(String[])
- Method in class de.jadv.tools.
ObjectTool
The main routine of this simple application
startup()
- Method in class de.jadv.server.
JAdvServer
startup() The main function of the Game
stop()
- Method in class de.jadv.client.
DrawThread
Called when the GameWindow is no longer visible.
stop(int)
- Method in class de.jadv.client.
JAdvClient
Exit sthe client application.
stopThread
- Variable in class de.jadv.server.io.
IOThread
stopThread()
- Method in class de.jadv.server.manager.
EventManager
Stop the main function of the EventManager
stopThread()
- Method in class de.jadv.server.manager.
EventThread
stop this thred The thread isn't stopped immediately, but a simple flag is set.
stopThread()
- Method in class de.jadv.server.io.
IOThread
storeAfter(SavedObject)
- Method in class org.jadv.basic.
SavedObject
storeAfter(obj) This function is internaly used from the ObjectManager.
storeObjectInList(SavedObject)
- Method in class de.jadv.server.manager.
ObjectManager
storeObjectInList(obj) Stores the given object inside the main double-linked list
SubObjectEvent
- class de.jadv.lib.events.toclient.
SubObjectEvent
.
The clients need to know, that there is an object inside another object.
SubObjectEvent(ByteBuffer)
- Constructor for class de.jadv.lib.events.toclient.
SubObjectEvent
SubObjectEvent(String, String, int)
- Constructor for class de.jadv.lib.events.toclient.
SubObjectEvent
Constructor for JObjectOutEvent.
swapOut()
- Method in class org.jadv.basic.
SavedObject
swapOut() If an Object is no longer used, call this function!
swapOut(SavedObject)
- Method in class de.jadv.server.manager.
ObjectManager
swapOut(obj) Swap the given Object out of memory.
sX
- Variable in class de.jadv.client.
GameCanvas
sY
- Variable in class de.jadv.client.
GameCanvas
syncBuf
- Variable in class de.jadv.server.lib.
PlayerData
SyncByteBuffersForChannels
- class de.jadv.lib.network.
SyncByteBuffersForChannels
.
Buffers to read/write through java.nio channels
The buffers are always in the position to write to them.
SyncByteBuffersForChannels()
- Constructor for class de.jadv.lib.network.
SyncByteBuffersForChannels
Constructor for SyncByteBuffersForChannels.
SyncByteBuffersForChannels(int)
- Constructor for class de.jadv.lib.network.
SyncByteBuffersForChannels
SyncByteBuffersForChannels(int, int)
- Constructor for class de.jadv.lib.network.
SyncByteBuffersForChannels
Overview
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