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java.lang.Object | +--de.jadv.server.JAdvServer
The main routine of the server.
Field Summary | |
(package private) IOThread |
_iothread
|
(package private) PlayerContainer |
_player
|
static PlayerContainer |
ConnectedPlayer
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static EventManager |
EvtManager
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static ObjectManager |
ObjManager
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Constructor Summary | |
JAdvServer()
Constructor of JAdvServer |
Method Summary | |
private void |
AutoLoadObjects()
|
private void |
createShutdownHook()
buildShutdownThread() This function creates a Thread, that will be run, when a user presses Ctrl-C |
static void |
main(java.lang.String[] args)
The main routine of the JAdvServer. |
void |
shutdown()
shutdown() Shuts down the server |
void |
startup()
startup() The main function of the Game |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
public static ObjectManager ObjManager
public static EventManager EvtManager
public static PlayerContainer ConnectedPlayer
IOThread _iothread
PlayerContainer _player
Constructor Detail |
public JAdvServer()
Object.Object()
Method Detail |
private void AutoLoadObjects()
private void createShutdownHook()
public void startup()
public void shutdown()
public static void main(java.lang.String[] args)
args
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