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Packages that use JAdvEvent | |
de.jadv.client | This package includes the whole client, that is needed. |
de.jadv.lib | The libary of JAdventure. |
de.jadv.lib.events | Events, that will be sent between Client and Server (using tcp/ip)
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de.jadv.lib.events.fromclient | Events, that will be sent from the Client to the Server (maybe also into the other direction)
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de.jadv.lib.events.toclient | Events, that will be sent from the Server to the Client (maybe also into the other direction)
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de.jadv.lib.network | Network stuff, that implements the java.nio channels, that are needed in Server and Client
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de.jadv.server.lib | The Server Data-Structures ... |
org.jadv.basic | JadvLib: Some basic objects
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org.jadv.events | JadvLib: Some basic events
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Uses of JAdvEvent in de.jadv.client |
Methods in de.jadv.client that return JAdvEvent | |
JAdvEvent |
GameData.nextEvent(JAdvEvent event)
Generic method for JAdvEvents that are handled yet. |
JAdvEvent |
GameData.nextEvent(LevelInformationEvent event)
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JAdvEvent |
GameData.nextEvent(NeedLevelEvent event)
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JAdvEvent |
GameData.nextEvent(InNewLevelEvent event)
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JAdvEvent |
GameData.nextEvent(ObjectEvent event)
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JAdvEvent |
GameData.nextEvent(ObjectOutOfSightEvent event)
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JAdvEvent |
GameData.nextEvent(AvailableRacesEvent event)
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private JAdvEvent |
GameData.insertLevelData(LevelInformationEvent lie)
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JAdvEvent |
JAdvClient.decodeEvent()
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Methods in de.jadv.client with parameters of type JAdvEvent | |
JAdvEvent |
GameData.nextEvent(JAdvEvent event)
Generic method for JAdvEvents that are handled yet. |
void |
JAdvClient.sendEvent(JAdvEvent event)
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void |
JAdvClient.handleEvent(JAdvEvent event)
Handle the specified Event. |
Uses of JAdvEvent in de.jadv.lib |
Methods in de.jadv.lib that return JAdvEvent | |
static JAdvEvent |
EventCoder.decodeEvent(java.nio.ByteBuffer buf)
Deprecated. |
Methods in de.jadv.lib with parameters of type JAdvEvent | |
static java.nio.ByteBuffer |
EventCoder.encodeEvent(JAdvEvent event)
Deprecated. |
Uses of JAdvEvent in de.jadv.lib.events |
Fields in de.jadv.lib.events declared as JAdvEvent | |
(package private) JAdvEvent |
EventTransmitObject._event
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Methods in de.jadv.lib.events that return JAdvEvent | |
JAdvEvent |
EventTransmitObject.getEvent()
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static JAdvEvent |
JAdvEvent.decodeEvent(java.nio.ByteBuffer buf)
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Methods in de.jadv.lib.events with parameters of type JAdvEvent | |
static java.nio.ByteBuffer |
JAdvEvent.encodeEvent(JAdvEvent event)
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Constructors in de.jadv.lib.events with parameters of type JAdvEvent | |
EventTransmitObject(java.lang.String Target,
JAdvEvent event)
Constructor for ElementTransmitObject. |
Uses of JAdvEvent in de.jadv.lib.events.fromclient |
Subclasses of JAdvEvent in de.jadv.lib.events.fromclient | |
class |
AttackEvent
Event to tell the server, that the player wants to attack somebody / in some direction |
class |
GetRacesEvent
The client requests the available Races No User must be logged in |
class |
LoginEvent
LoginEvent tells the Server, that a user wants to log in! |
class |
MoveObjectEvent
Event from the client: One object should be moved inside another (e.g. move something inside a chest or take an object) |
class |
NewPlayerEvent
The player wants to create a new player |
class |
PlayerMoveEvent
Player wants to move |
class |
RequestLongEvent
Request a long description of an object |
class |
RequestShortEvent
Request a short descrption of an object |
class |
SendMessageEvent
Send a message to a target |
class |
UseObjectEvent
Event to tell the server, that the player wants to use an object |
Uses of JAdvEvent in de.jadv.lib.events.toclient |
Subclasses of JAdvEvent in de.jadv.lib.events.toclient | |
class |
AllPlayerStatsEvent
Transmit all stats to the client (These stats are of the player itself!) |
class |
AvailableRacesEvent
Sent all available Races to the client. |
class |
ErrorEvent
An error occured and it is sent to the client. |
class |
InNewLevelEvent
Tells the client, that the player is now inside a new level |
class |
IsLoggedInEvent
Message, that the player is now logged in. |
class |
LevelInformationEvent
Sends the Background Information to the client |
class |
LibVersionEvent
Send the LibVersion of the server to the client. |
class |
MessageEvent
Send a Message to the Client |
class |
NeedLevelEvent
This Event can have different meanings: 1) The server can send it to the client, when the client should load another Level now (and not when the player entering it!) |
class |
ObjectAttributesEvent
Send the object attributes to the client. |
class |
ObjectEvent
Tells the client, that the player sees an object. |
class |
ObjectOutOfSightEvent
This class tells the client, that the Object has moved out of sight and cannot be seen any longer. |
class |
PlayerIDEvent
Sends the ID of the player to the client, so that the client knows, which object should be in the "center" of the screen. |
class |
QuitEvent
Tells the Server / Client, that the connection will be closed! |
class |
ShortPlayerStatsEvent
Transfers only HP and SP to the client |
class |
SubObjectEvent
The clients need to know, that there is an object inside another object. |
class |
UnknownEvent
If an Event cannot be read from the buffer, this event will be given to the server / client! |
Uses of JAdvEvent in de.jadv.lib.network |
Methods in de.jadv.lib.network that return JAdvEvent | |
JAdvEvent |
SyncByteBuffersForChannels.decodeEvent()
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Methods in de.jadv.lib.network with parameters of type JAdvEvent | |
void |
SyncByteBuffersForChannels.sendEvent(JAdvEvent event)
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Uses of JAdvEvent in de.jadv.server.lib |
Fields in de.jadv.server.lib declared as JAdvEvent | |
JAdvEvent |
ReceivedEvent.event
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Methods in de.jadv.server.lib that return JAdvEvent | |
JAdvEvent |
ReceivedEvent.getEvent()
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Methods in de.jadv.server.lib with parameters of type JAdvEvent | |
void |
PlayerContainer.sendEvent(java.lang.String target,
JAdvEvent event)
Send an event to a player |
Constructors in de.jadv.server.lib with parameters of type JAdvEvent | |
ReceivedEvent(JAdvEvent evnt,
PlayerData data)
Constructor for ReceivedEvent. |
Uses of JAdvEvent in org.jadv.basic |
Methods in org.jadv.basic with parameters of type JAdvEvent | |
static void |
JAdvObject.sendPlayerEvent(java.lang.String playerID,
JAdvEvent event)
Sends an Event to a player |
Uses of JAdvEvent in org.jadv.events |
Methods in org.jadv.events with parameters of type JAdvEvent | |
void |
ClientEvent.sendEventBack(JAdvEvent event)
Sends an Event back to the client which sends us this event |
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