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See:
Description
| Class Summary | |
| AttackEvent | Event to tell the server, that the player wants to attack somebody / in some direction |
| GetRacesEvent | The client requests the available Races
No User must be logged in |
| LoginEvent | LoginEvent tells the Server, that a user wants to log in! |
| MoveObjectEvent | Event from the client: One object should be moved inside another (e.g. move something inside a chest or take an object) |
| NewPlayerEvent | The player wants to create a new player |
| PlayerMoveEvent | Player wants to move |
| RequestLongEvent | Request a long description of an object |
| RequestShortEvent | Request a short descrption of an object |
| SendMessageEvent | Send a message to a target |
| UseObjectEvent | Event to tell the server, that the player wants to use an object |
Events, that will be sent from the Client to the Server (maybe also into the other direction)
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