de.jadv.lib.events.fromclient
Class MoveObjectEvent
java.lang.Object
|
+--de.jadv.lib.events.JAdvEvent
|
+--de.jadv.lib.events.fromclient.MoveObjectEvent
- All Implemented Interfaces:
- java.io.Serializable
- public class MoveObjectEvent
- extends JAdvEvent
Event from the client: One object should be moved inside another
(e.g. move something inside a chest or take an object)
- Author:
- neitzel
- See Also:
- Serialized Form
Fields inherited from class de.jadv.lib.events.JAdvEvent |
BUFFERSIZE, CODE_AllPlayerStatsEvent, CODE_AttackEvent, CODE_AvailableRacesEvent, CODE_ErrorEvent, CODE_FightEvent, CODE_GetRacesEvent, CODE_InNewLevelEvent, CODE_IsLoggedInEvent, CODE_IsNotLoggedInEvent, CODE_JAdvEvent, CODE_LevelInformationEvent, CODE_LibVersionEvent, CODE_LoginEvent, CODE_MessageEvent, CODE_MoveObjectEvent, CODE_NeedLevelEvent, CODE_NewPlayerEvent, CODE_ObjectAttributesEvent, CODE_ObjectEvent, CODE_ObjectOutEvent, CODE_PlayerIDEvent, CODE_PlayerMoveEvent, CODE_QuitEvent, CODE_RequestLongEvent, CODE_RequestShortEvent, CODE_SendMessageEvent, CODE_ShortPlayerStatsEvent, CODE_SubObjectEvent, CODE_UnknownEvent, CODE_UseObjectEvent, debug, EVENT_CODER_VERSION |
Constructor Summary |
MoveObjectEvent(java.nio.ByteBuffer buf)
|
MoveObjectEvent(java.lang.String ObjToMove,
java.lang.String ObjTarget)
Creates a new instance of MoveObjectEvent |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
_objToMove
public java.lang.String _objToMove
_objTarget
public java.lang.String _objTarget
MoveObjectEvent
public MoveObjectEvent(java.lang.String ObjToMove,
java.lang.String ObjTarget)
- Creates a new instance of MoveObjectEvent
MoveObjectEvent
public MoveObjectEvent(java.nio.ByteBuffer buf)
throws java.io.IOException
encodeEvent
public java.nio.ByteBuffer encodeEvent()
throws java.io.IOException
- Specified by:
encodeEvent
in class JAdvEvent
java.io.IOException
getObjToMove
public java.lang.String getObjToMove()
getObjTarget
public java.lang.String getObjTarget()