Uses of Package
de.jadv.client

Packages that use de.jadv.client
de.jadv.client This package includes the whole client, that is needed.  
 

Classes in de.jadv.client used by de.jadv.client
GameCanvas
          Displays the graphics for a level.
GameData
          Application that starts the JAdventure game.
GamePalette
          The floating palette that contains all the controls used by the user.
GameWindow
          The JFrame that contains all the graphics seen by the user: for example the GameCanvas.
ImageStore
          Stores and retrieves all known game objects and their respective images.
JAdvClient
           
LoginDialog
           
NewPlayerDialog
           
PictureData
          Stores data loaded from pics.xml file.
SocketThread
          A thread that the client creates which then makes a connection to a server via a proxy.